![]() ![]() They can spawn at any light level underwater. Note that squids have different spawning criteria then other mobs. They do not despawn even if the player is far from them. ![]() Unlike monsters, animals do not spontaneously despawn, except for wild ocelots and wolves (which can despawn only when they are hostile). The opaque must be a grass block (not a dirt block).When this happens, as well as when mobs spawn from a mob spawner, the following rules apply: Very rarely, new animals can spawn in already generated chunks, like monsters. This means that if I make a world with default settings and the seed 'minecraft' and you do that same, the cows and pigs will spawn in the exact same places. The spawning of animals is dependent on the world seed. No animals normally spawn in desert biomes. Animals (excluding squid) do not spawn in ocean biomes. The block two blocks above the opaque block must be non-opaque (tree leaf, water, lava, glass). Before version 1.6, they only spawned when the light level was over nine, now they spawn regardless of whatever light level. There is also a 1/32 chance of four spawning instead of one. ![]() When chicken eggs are thrown, there is a 1/8 chance of a baby chicken spawning. Chickens spawn in groups of as much as three. Cows spawn in groups of four, and can spawn up to twelve. Pigs spawn in groups of either three or four. The block that the animal spawns on must be opaque (not glass, water, lava, etc). Therefore, if the world generator had to choose between spawning an animal on a ledge or inside a cave, it would choose the ledge. They will always spawn on the highest point (the blocks that you see if you were flying). They can show up in as many as four 'packs' of the same mob. One in ten newly generated chunks will contain mobs (includes any animal, monster, or utility). ![]() We’ll see you around.The Minecraft Wiki shows that there are many variables that affect animal spawnings as of version 1.3.2. Now that you know how to get villagers in the mood, creating your own village will be a piece of cake. If you’ve provided them with extra food and extra beds, there will likely be multiple babies by the time you return. By the time you come back, there should be at least one new villager in your enclosure. Villagers breed quickly and automatically.Better leave those two alone for a while… There’s no greater aphrodisiac than being locked in a cell with three beds and twenty-four carrots.In order to breed, they need at least twelve pieces of food in their inventory.The food disappears and is sent into the villager’s inventory. When you drop food into the enclosure, the villagers will automatically go to pick it up.If you have a garden in your villager breeding enclosure, they’ll feed themselves, but if you don’t, you’ll have to toss in some food for them.Villagers will continue to breed as long as there are available beds for the children to sleep in.Place at least three beds inside this enclosure.Step 1: Trap two villagers in an enclosure.Some villager farms will include an enclosed carrot garden for the villagers to tend, but that’s a tutorial for another day.You’ll want to enclose your villagers somehow to ensure that they won’t run off. You’ll also need at least three Beds and twelve carrots or other food items per villager.If you’re bringing these villagers to another town, you can push them into a boat and move them that way, but this does take a lot of patience, so proceed with that in mind.To breed villagers, you’ll need at least two of them.If you’re new to this world, that’s okay - breeding villagers (as uncomfortable and intimidating as it sounds) is not nearly as difficult as you may think. Breeding villagers is essential for populating a custom-made town, or, for more high-concept Minecraft players, maximizing the efficiency of your villager trades, which can grant you easy access to all sorts of valuable tools and items. ![]()
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